Light

Bump Map

gegl:bump-map
This plug-in uses the algorithm described by John Schlag,
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Operation pads

This operation exposes the following data pads, defining how it receives, processes, and emits image data:

Input
Aux
Output

Operation properties

Type
dictionary
Type of map.
Default Linear
Possible values Linear • Spherical • Sinusoidal
Compensate
gboolean
Compensate for darkening.
Default true
Invert
gboolean
Invert bumpmap.
Default false
Tiled
gboolean
Tiled bumpmap.
Default false
Azimuth
gdouble
Default 135.00
Value range 0.00 • • 360.00.
Elevation
gdouble
Default 45.00
Value range 0.50 • • 90.00.
Depth
gint
Default 3
Value range 1 • • 65.
Offset X
gint
Default 0
Value range -20000 • • 20000.
Offset Y
gint
Default 0
Value range -20000 • • 20000.
Waterlevel
gdouble
Level that full transparency should represent.
Default 0.00
Value range 0.00 • • 1.00.
Ambient lighting factor
gdouble
Default 0.00
Value range 0.00 • • 1.00.