Render

Render Path

gegl:path
Renders a brush stroke.
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Operation pads

This operation exposes the following data pads, defining how it receives, processes, and emits image data:

Input
Output

Operation properties

Fill Color
GeglColor
Color of paint to use for filling, use 0 opacity to disable filling.
Default ``
Stroke Color
GeglColor
Color of paint to use for stroking.
Default ``
Stroke width
gdouble
The width of the brush used to stroke the path.
Default 2.00
Value range 0.00 • • 200.00.
Stroke opacity
gdouble
Opacity of stroke, note, does not behave like SVG since at the moment stroking is done using an airbrush tool.
Default 1.00
Value range -2.00 • • 2.00.
Hardness
gdouble
Hardness of the brush, 0.0 for a soft brush, 1.0 for a hard brush.
Default 0.60
Value range 0.00 • • 1.00.
Fill rule
gchararray
How to determine what to fill (nonzero|evenodd).
Default "nonzero"
Transform
gchararray
SVG style description of transform.
Default ""
Fill opacity
gdouble
The fill opacity to use.
Default 1.00
Value range -2.00 • • 2.00.
Vector
GeglPath
A GeglVector representing the path of the stroke.
Default ``